Dream Chaser

The Dream Chaser is a Sonnet class "Frontier Transport", meaning it was originally designed to be a ship taken into unsafe territory.

Owned by Captain Tehran "Tay" Riddle, the Dream Chaser has had extensive modifications and upgrades, and is something of the pride and joy of Tay despite the numerous quirks the Chaser has developed over the years.

Description
Like all Sonnets, the Chaser consists of cockpit/head attached to a boxy body with retractable stabilization wings. Hardly a sleek or sexy craft, Sonnets are seldom admired for their beauty. On top of the head of the ship is mounted the chaingun turret, which gives it a limited field of fire.

There are four engines on the craft. Two main propulsion drives mounted on upper aft of the ship, just below the vertical stabilizer fins, and two lift and maneuvering drives mount in the center port and starboard. The lift drives are capable of almost 360 degree rotation and are capable of being controlled independently, giving a skilled pilot a high maneuverability.

Between the two vertical stabilizer fins mounted on the top of the craft is a smaller ship, a interstellar/orbit to surface transport pod. The pod sits in a niche, so that when it is docked with the Chaser, it presents a low profile.

Interior
If the outside of the ship is considered unpleasing to the eye, the interior only expounds on the same principle, with a few exceptions. While throughout the ship there is paint peeling and numerous cosmetic defects, Riddle did invest a good deal of energy into making most of the crew rooms at least habitable. The VIP quarters and the captain's quarters are about the only rooms that actually had a bit of style and warmth to them, however.

The ship is divided into multiple tiers, all of which are capable of being hermetically sealed in emergency situations.

Tier 1
On this tier are the eight crew rooms, four on the port and four on the starboard side. The rooms are all up the upper most level, which is the main part of the ship, sitting above the large cargo bay. In the center of all the rooms is the commons area, which consists of the rec room, galley, and general living area. This is actually a pretty comfortable part of the ship, and most of the choice bits of furniture aboard the vessel made it in to this common area.

This tier also contains the access hatch into the transport shuttle overhead.

Tier 2
This tier consists almost exclusively of storage areas and mechanical trays, designed mostly for maintenance access and little more. Tier 2 contains access to port and starboard passenger exit hatches, as well as the ship's cockpit. Other than disembarking the craft, or traveling to the head of the ship, the only real need to go to Tier 2 is to get food stuffs out of storage, or if something goes wrong in any of the mechanical trays. There is also a small but adequate infirmary on this level.

Tier 3
Tier 3 is the main cargo hold. It consists of little more than a large empty room, the aft end of which folds down and rolls out to form a massive ramp out of the ship for loading cargo. The cargo bay contains a crane that runs the entire length of the bay on a ceiling mounted track which can also be extended outside of the ship to move heavy loads inside.

Tier 4
This tier is at the same elevation as Tier 3, but consists of a front portion of the main body of the ship. This is the guts of the Dream Chaser, consisting of the reactor, life support machinery, and all the other bits that make the ship work as its supposed to. This area is equipped with a good deal of emergency contingencies, such as vents that open up into space to prevent fires or potential radiation or chemical leaks from spreading. An airlock seals this tier from the rest of the ship, so in the event of a contamination within the engineering area, it would be possible to enter without contaminating the rest of the ship.

Cockpit
The cockpit head of the ship consists not only of the controls of the ship, but also the Captain's quarter's and the VIP quarters.

From the hall way on Tier 3, it is possible to take a short flight of stairs up into the cockpit proper, where the controls are, or to take a short flight down to a dead end hallway, with doors on either side. On the starboard side of the ship is the captain's quarters, and on the port side is the VIP quarters.

In a set of exposed piping above this hallway is Loki's nest, who is the ship's resident crow.