Star Wars: Exodus Visual Encyclopedia
mNo edit summary
mNo edit summary
Line 10: Line 10:
 
|identity=Secret
 
|identity=Secret
 
|criminal=
 
|criminal=
|birth=3/17/1986
+
|birth=
 
|death=
 
|death=
 
|classification=Alpha Mutant, possibly Omega
 
|classification=Alpha Mutant, possibly Omega
Line 49: Line 49:
 
}}
 
}}
   
'''Gambit''' was born and partially raised in a small community in Italy, before his parents immigrated to [[New York City]] when he was about five years old, only just after they gave birth to his [[Alexandria Gabriele|little sister]]. He retained his Italian accent, and despite the place he grew up, did not develop a New Yorker accent. At a young age, Carmine was enrolled in the martial art schools of kickboxing and Jeet Kune Do, his parents wanting to give him a very active and healthy lifestyle. As he grew older, he became a very aggressive learner of both arts, predominately due to rising problems with his social networks. He was often made fun of while in school, primarily due to his accent and place of birth. His sister received the same punishment, but for different reasons, which gave Carmine a sense of responsibility to defend her at all costs, often getting in fights to save her and using the skills he learned from his martial arts training to nearly always come out as the victor.
+
'''Gambit''' was born and partially raised in a small community in Italy, before his parents immigrated to [[New York City]] when he was about five years old, only just after they gave birth to his [[Thunderbird|little brother]]. He retained his Italian accent, and despite the place he grew up, did not develop a New Yorker accent. At a young age, Carmine was enrolled in the martial art schools of kickboxing and Jeet Kune Do, his parents wanting to give him a very active and healthy lifestyle. As he grew older, he became a very aggressive learner of both arts, predominately due to rising problems with his social networks. He was often made fun of while in school, primarily due to his accent and place of birth. His sister received the same punishment, but for different reasons, which gave Carmine a sense of responsibility to defend her at all costs, often getting in fights to save her and using the skills he learned from his martial arts training to nearly always come out as the victor.
   
 
While he was a teenager, Gambit started to demonstrate unusual abilities, and the first full example of his powers was during his graduation from high school, when he accidentally destroyed the stage after the ceremony. Knowing the kind of trouble this could get him in, he sought to control his newfound powers, and found the best way to do that was to understand where they came from. As such, Carmine decided to go to college, and dual-majored in Psychology and Molecular Biology. During these studies, he gained a fundamental understanding of what was happening to him and, along with his own self discoveries and adaptation to his powers, was able to master them.
 
While he was a teenager, Gambit started to demonstrate unusual abilities, and the first full example of his powers was during his graduation from high school, when he accidentally destroyed the stage after the ceremony. Knowing the kind of trouble this could get him in, he sought to control his newfound powers, and found the best way to do that was to understand where they came from. As such, Carmine decided to go to college, and dual-majored in Psychology and Molecular Biology. During these studies, he gained a fundamental understanding of what was happening to him and, along with his own self discoveries and adaptation to his powers, was able to master them.
Line 58: Line 58:
   
 
==Biography==
 
==Biography==
  +
===Early Life===
 
Coming soon.
+
'''Information Coming Soon'''
   
 
==Powers==
 
==Powers==
Line 72: Line 72:
 
Gambit is bilingual in English and Italian, and also possesses the ability to throw small objects - including knives, throwing spikes, and playing cards - with extraordinary accuracy. He is also a skilled duelist and fencer. Gambit is an excellent hand-to-hand combatant, utilizing streetfighting techniques and acrobatics.
 
Gambit is bilingual in English and Italian, and also possesses the ability to throw small objects - including knives, throwing spikes, and playing cards - with extraordinary accuracy. He is also a skilled duelist and fencer. Gambit is an excellent hand-to-hand combatant, utilizing streetfighting techniques and acrobatics.
   
[[Category:Cadden]][[Category: Males (WH)]][[Category:Mutants]]
+
[[Category: Mirrodin]][[Category: Mirrodin (WoH)]][[Category:Cadden]][[Category: Males (WH)]][[Category:Mutants]]

Revision as of 03:20, 27 July 2010

Gambit
Gambit
Biographical Information
Real Name

Carmine Gabriele

Place of Birth

Florence, Italy

Citizenship

Dual U.S. and Italian

Identity

Secret

Classification

Alpha Mutant, possibly Omega

Physical Description
Race

Caucasian

Gender

Male

Height

6'1"

Weight

180 lbs

Hair Color

Brown

Eye Color

Burning Red (When using his powers)

Personal Information
Known Relatives

Alexandria Gabriele (sister)

Known Powers
  • Kinetic Energy Transference
  • Static Interference
  • Hypnotic Charm
Known Abilities
  • Superhuman Acrobat
  • Hand-to-hand Combat
  • Strategist
Weapons
  • Extendible Bo Staff
  • Throwing Projectiles
Fighting Styles
  • Kickboxing
  • Jeet Kune Do
Professions
  • Adventurer
  • Freedom Fighter
Education
  • B.S. Psychology
  • B.S. Molecular Biology
Political Information
Current Affiliation

Wild Cards

Exodus Information
Creator

Cadden (Given to Mirrodin

NPC

No

Gambit was born and partially raised in a small community in Italy, before his parents immigrated to New York City when he was about five years old, only just after they gave birth to his little brother. He retained his Italian accent, and despite the place he grew up, did not develop a New Yorker accent. At a young age, Carmine was enrolled in the martial art schools of kickboxing and Jeet Kune Do, his parents wanting to give him a very active and healthy lifestyle. As he grew older, he became a very aggressive learner of both arts, predominately due to rising problems with his social networks. He was often made fun of while in school, primarily due to his accent and place of birth. His sister received the same punishment, but for different reasons, which gave Carmine a sense of responsibility to defend her at all costs, often getting in fights to save her and using the skills he learned from his martial arts training to nearly always come out as the victor.

While he was a teenager, Gambit started to demonstrate unusual abilities, and the first full example of his powers was during his graduation from high school, when he accidentally destroyed the stage after the ceremony. Knowing the kind of trouble this could get him in, he sought to control his newfound powers, and found the best way to do that was to understand where they came from. As such, Carmine decided to go to college, and dual-majored in Psychology and Molecular Biology. During these studies, he gained a fundamental understanding of what was happening to him and, along with his own self discoveries and adaptation to his powers, was able to master them.

When he graduated from college, Carmine set off on his own, and eventually formed the Wild Cards.

Gambit2

Gambit

Biography

Early Life

Information Coming Soon

Powers

  • Molecular Acceleration: Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy upon touching it. When Gambit thus charges an object and throws it at a target, the object releases this energy explosively on impact. He is able to use his power simply by looking at an object that he wishes to charge, including living tissue. Gambit can also manipulate the potency of the energy release and can even exercise a measure of control over time.
    • Enhanced Agility: Gambit's ability to tap energy also grants him near-superhuman agility and dexterity which gives him an added edge he has used to his advantage by developing a unique acrobatic fighting style.
    • Static Interference: Gambit can create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the most powerful telepaths. The shield has the added effect of destabilizing touch based powers.
  • Hypnotic Charm: Gambit also possesses the ability to "charge" the kinetic energy within a person's brain, allowing a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.

Abilities

Gambit is bilingual in English and Italian, and also possesses the ability to throw small objects - including knives, throwing spikes, and playing cards - with extraordinary accuracy. He is also a skilled duelist and fencer. Gambit is an excellent hand-to-hand combatant, utilizing streetfighting techniques and acrobatics.